Learn Mixamo and Unity’s Mecanim system for constructing and programming your own third-person game character.
Instructed by Penny de Byl 6.5 hours on-demand video, 3 articles & 16 downloadable resources
What you’ll learn
-
How to rig and animate a 3D character from a pre-existing library of high quality, motion captured animations.
-
How to create a state machine of character animations that are controlled via user input.
-
How to implement the Unity Input System.
-
How to use Cinemachine to create a character following camera.
-
How to program from scratch a third-person player character controller for a game environment.
Who this course is for:
- Beginner game developers who don’t necessarily have the skills to create their own character but are interested in alternative ways to use pre-existing models in their games.
- 3D Modellers who want to learn how to animate their characters in Unity.
- Anyone with Unity experience who wants to learn more about what is possible with the built in humanoid animation system.
Similar Courses with Coupon Codes
Deal Score0
Disclosure: This post may contain affiliate links and we may get small commission if you make a purchase. Read more about Affiliate disclosure here.