What you’ll learn
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Create core combat mechanics for melee, ranged and special attacks.
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More advanced C# techniques such as interfaces, delegates, and co-routines.
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Create pathfinding systems and patrol paths for enemies and NPCs.
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Make a detailed level with terrain, enemies, triggers, lighting, particles and props.
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Balance the player and enemy stats (eg. health, damage, movement, attack speed, and more).
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Advanced game design, project management and code architecture strategies.
Who this course is for:
- This course is for intermediate Unity users who want to create their own RPG.
- Our Complete Unity Developer course provides the perfect pre-requisite.
Deal Score0
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