Create a fast-paced, competitive multiplayer shooter in Unreal Engine 5 using C++!
Instructed by Stephen Ulibarri 65 hours on-demand video
What you’ll learn
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Connecting players across the internet with matchmaking sessions
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Creating a plugin to convert any Unreal Engine project to multiplayer
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Program multiplayer matchmaking in Unreal Engine
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Learn replication techniques for fast-paced, competitive shooter games
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Optimize network code by minimizing bandwidth and maximizing performance
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Lag compensation techniques for multiplayer including client-side prediction and server-side rewind
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Multiple weapons including pistols, SMGs, assault rifles, shotguns, sniper rifles, rocket launcher, grenade launchers, and throwing grenades
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Pickups including shields, health, speed buffs, jump buffs, and ammo pickups
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Crouching, aiming, jumping, strafing, reloading, and throwing, all in multiplayer
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Working HUD with health and shield bars, ammo count, score and defeats, and game timers
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Custom game modes, custom match states, and use of the core classes used in multiplayer
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Learn how the Game Mode, Game State, Player State, Player Controller, Pawn, Character, and Actor classes work in multiplayer
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Create your own subsystem to manage online sessions
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Learn about the Unreal Engine Online Subsystem and use it to program multiplayer games using any online service such as Steam
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Display announcements including: Who eliminated who, who won the game, winning teams, countdown timers
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Custom Match States: Fly around in the warmup stage, display winners in the cooldown stage
Who this course is for:
- Those who wish to make multiplayer games
- Those who wish to convert their existing projects to multiplayer
- Those who want to make a competitive multiplayer game
- Those who wish to learn about multiplayer gameplay programming
- Those who wish to learn about optimization of multiplayer games
- Those who wish to learn about lag compensation techniques used by AAA shooter games
- Those who wish to learn Unreal Engine’s multiplayer code base so they can make any multiplayer game they want
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