What you’ll learn
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Planar Tracking / Cornerpin Techniques / Texture Extraction
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3D Compositing Theory (Parallax, Camera Moves, Camera Solves, Triangulation, and MORE.)
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Integration Techniques
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3d Nodes, and 3d System Concepts
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How to troubleshoot a tricky shot
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3d Tracking, Solving, Scaling, and Orienting a scene properly.
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3d World Building Basics
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Projections and projection concepts
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Laying out geometry to match a 3d scene
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Looking at a scene, and knowing which tool (or tools) can be used in combination to solve it the problem
Who this course is for:
- Beginners learning Nuke but with basic understanding of the software already
- Intermediate users of Nuke who want to get more into the 3d system
Deal Score0
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